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Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
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Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.8s
Welcome our guests on board. COMPUTER: Acknowledged.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.9s
Welcome, kiddies. Make yourselves at home. I have.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.7s
To the 10,000 souls
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.3s
He wants to sell it to the Klingons.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.7s
to the spore drive inside.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.7s
please report to the bridge.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.3s
please report to the bridge.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.3s
and sell the ship to the Klingons.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.6s
I need you to talk to Tyler.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
3s
Despite my fears to the contrary,
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.5s
to the spore drive more comfortable.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.3s
Burnham to the bridge. Intruder alert.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.4s
Computer, beam intruder to the brig.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.8s
Shall we to the engine room?
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
3.6s
the only way is to get Mudd to reset time himself.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.6s
to be highly unstable. Now, according to regulations,
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.6s
so he can sell the ship to the Klingons.
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.2s
To be clear...
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
2.7s
To be clear...
Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad
1.9s
You have to.
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Star Trek: Discovery (2017) - S01E07 Magic to Make the Sanest Man Go Mad